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@BenGraterUnity BenGraterUnity commented Dec 9, 2025

Purpose of this PR

Fixed obsolete ProjectWindow usage in Unity 6.4 or newer and test project dependencies.


Testing status

Manual tests:

  • PostProcessing_Tests on Unity 6000.5.0a3 (Windows/DX12)
  • PostProcessing_Tests on Unity 6000.3.0b10 (Windows/DX12)
  • PostProcessing_Tests on Unity 6000.0.65f1 (Windows/DX12)

Automated tests:

@BenGraterUnity BenGraterUnity marked this pull request as ready for review December 10, 2025 04:14
@BenGraterUnity BenGraterUnity requested a review from a team as a code owner December 10, 2025 04:14
@github-actions github-actions bot added the sdet label Dec 10, 2025
@theo-at-unity
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theo-at-unity commented Dec 15, 2025

Summary of the CI changes:

  • Windows:
    • Bumped the VM we use to avoid filtering the graphics API (DX12) due to a low number of cores, and thus defaulting to DX11.
  • OSX:
    • Bumped the attached macmini OS version from 11 to 14. The supported OS version for current master is 13+. The job was failing on 11 due to incompatible C++ libraries.
    • Added Standalone OSX to the parent pipeline. It was for some reason missing.
    • Also added all corresponding ref. images (assuming these are correct).
  • Linux:
    • Bumped the VM OS version from 20.04 to 22.04, which is also the minspec for running the editor.

@theo-at-unity theo-at-unity merged commit 7eec420 into master Dec 17, 2025
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@BenGraterUnity BenGraterUnity deleted the ppv2/fix-projectwindow branch December 17, 2025 17:52
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3 participants